How Random Babbling Becomes Corporate Policy (t3knomanser) wrote,
How Random Babbling Becomes Corporate Policy

More MMORPG Awesomeness

So, Star Wars Galaxies had a bug- a bug that allowed people to counterfit currency. Badness, right? The people running the game decided to deal with it- by removing _everyone_ who had any counterfit currency- including people who may have simply taken it in good faith (being a player-run economy, this means many people took the money). Even worse- the game allows you to give money to people without their permission- "tipping", which makes payments easier.

What happens? Players organize a protest. SWG's ownership- teleported them away from the site of the protest.

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