How Random Babbling Becomes Corporate Policy (t3knomanser) wrote,
How Random Babbling Becomes Corporate Policy
t3knomanser

This is disgusting.

That aside however, turns out last night was roleplay. The crowd ended up being me, [Bad username: deliriumcrow>, <lj user=] and Scott, her sigoth, canissum and manycolored. Since it's a whitewolf game, we spent last night doing nothing but assembling the characters. It seems like an interesting bunch.

One thing I love about games set around gambling, or any situation where the driving goal is to get a great deal of money in an illicit manner, is the was the character relationships form. There is no trust. There's lots of intrigue, double dealing, and lying. It creates a game that plays like a Guy Ritchie movie.

From a philosophical standpoint, it's a complicated revision on the prisoner scenario. If all of the characters can compromise and share their goals, they can all win, at least a little. However, if even one of them is playing at their own agenda, the dynamic changes completely.

Wow, this makes me want to start studying game theory again. It provides a rigorous way of describing these scenarios and relationships.

Hey, there's something I'm noticing in myself. The drive for clear, consise and precise descriptions of things. I guess it's the programmer thing, I want my language and my communication to be regular and predictable, at least in form. Last night, as I was drifting off to sleep I was contemplating the description of the term "Nor I" as a use for variable replacement. It's odd.


Person A: I do not like activity x.
Person B: Nor I.

Revised A: It is not the case that I like activity x.
Revised B: It is not the case that I like activity x.

In this case, "Nor" is a replacement function. It searches through all of the object references, and replaces them in order, with prepositions used as markers. For example:

Person A: I do not like activity x with person p.
Person B: Nor I, with person q.

Revised A: It is not the case that I like activity x with person p.
Person B: It is not the case that I like activity x with person q.

This geeking has been brought to you by too little sleep.
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