And infinitely more complex issues can arise.
On an unrelated note, the level designs for Jedi Knight (an old, Quake II era game) are very true to the Star Wars feel. aspects from the movies carry over, from the ultrafast door opening effects, to the design of control consoles. It looks and feels like Star Wars, without being repitions of things we already know.
Tomorrow, through the grace and hospitality of Sarah and Dennis (